Welcome! Here, I'll be showcasing a game I'm just starting called Antle. It's based around at least two players putting together an artificial intelligence at the start of the game, then having the anthills battle it out. You can almost call Antle an ant battle...
Here are some very early tests of the playing field.
At the moment, the only AI in place is to have each ant move in a random direction each turn. Earth chunks get eroded away when enough ants are adjacent to them over a long enough time. Holding right click shows you the 'heatmap' that decides what gets eroded.
Checkpoint 1 - Hit R to generate a new map. I compiled this one with a bug where multiple threads are created upon making a new map, creating a crazy effect.
Checkpoint 2 - Here's a link to a page with only the applet in case you're having scrolling issues. Try changing the earth noise scale, then hit R.
This blog is honestly just a tool to help make sure I continue working on the project